Happy official Release Day to all PES fans past and present. Let’s hope it’s a good one.
I think it will be a good one. It won’t be plain sailing. It’s been a long time since it was plain sailing… But I think it’ll be a good year.
You get a feeling about things and my feeling, after a couple of days, is that PES2020 will be one of the good ones.
For me. We’re all our own separate independent republics when it comes to PES. This blog isn’t a Chronicle of PES, as such. It’s a Chronicle of PES as experienced via the refracting/distorting lens of one individual.
Like most who pre-ordered with online retailers I got hold of PES2020 on Saturday the 7th. I was pleased to have it, but I was not cackling with diabolical glee. I work long, tiring hours at weekends. I found myself trying to play at midnight on Saturday and then on Sunday. Both times propping my eyes open with matchsticks (almost literally).
I enjoyed what I found, for the most part, but there’s nothing like the liberty of a proper session on a proper day off.So I didn’t get to play PES2020 properly until yesterday (Monday).
Much better. I fired up a few Custom Cups – International ones. Back in the ISS days this was the only way I ever played. I used to have great matches with Turkey at that time – so I went with them again. Then I played with Ireland. Then I played with England. I went from Professional to Top Player to Superstar and back again as I pleased.
Some random highlights and goals. The very first clip is included because I enjoyed the way I R2-dummied the ball (just before the thumbnailed moment).
Fouls – where did you go to, my lovelies? Oh, they’re still there, but not in any kind of number. Fewer than PES2019, based on my first clutch of matches. And zero-fouls matches are still distressingly common. Why do we still have to put up with this? Why isn’t there a fouls switch or slider in every football game now? Don’t Konami (and EA) know that they would win the football game wars with a single blow?
(EA and Konami surely do know that, but they are not daft. They know that if football games included user-customisable AI fouls for single-player, few single-players would ever be seen online again. The strategy for years has been all about accentuating online play whilst subtly undermining the solidity of offline play. And you’ve got to say, the strategy is working for them.)
Stamina – where are the consequences for sprint-clamping the whole game through? It’s glaringly noticeable that players simply do not get tired – not easily, anyway. ‘eFootball’ showing its butt-ugly face here, no doubt. It’s only from 80+ minutes that a token one or two players seem to be in the red-zone, but by then it really doesn’t matter so much. Visual fatigue was a much-diluted element of PES2019, but at least it was something.
They’re the two biggies, for me, right now. I do have faint worries that the AI might not be as sturdy (and cheaty and unfair, yes) as in recent years, but more matches are needed there, including lots of Master League matches of course.
There is so much in this game that is unquestionably good for me – the passing and shooting on default settings are arguably the best we’ve seen since (patched) PES2014. A major highlight for me. No more predictable shots. Every shot feels different depending on the player and the context. And ‘miss-kicks’ are a definite hit.
I’m going mostly HUDless this year – and at some point, manual passing and possibly manual shooting will have to put in an appearance. Maybe even Advanced Through-ball… I will try not to be all Manual Settings Master Race about it, if/when it happens.
For now, though, I’m still settling in. At the time of writing I’ve decided to wait until Thursday’s roster update before starting a Master League.