I was going to download the PES2019 PC demo and use the time expander to play some longer matches, but have not got around to it. So far. I will do it eventually, but probably not until next week. Or I might just leave it, as the full game will then be just over one week away…
I’ve played another 7 or so matches versus the AI in the PS4 demo. My view on the demo is unchanged. Positive, and cautiously optimistic. The fouling environment is a very positive development. Will it make it into retail? Will it last the course over hundreds of Master League matches? We shall see.
Notably, I also played two online matches. The latter were interesting for various reasons.
First, both were 10-minute matches. I lost the first one, quite comprehensively, against a good player who was only an ass 5% of the time. It seems obligatory to be an ass some of the time online. Even I am, with my keep-ball antics that visibly angers many opponents.
Look at my possession % up there. I was Liverpool. That’s the second match, in which my opponent was an ass 100% of the time, which shows amazing commitment to the cause. Every time I scored he would pause for the full minute. By the end, he wasn’t even playing. Good old Johnny Online, to a tee.
The only fouls in this match were committed by me, despite my opponent being considerably more aggressive. Several times there were tackles and collisions that I am certain would have been whistled versus the AI, but were not here.
I hope one of the themes of PES2019 doesn’t turn out to be ‘Whatever Happened to Visual Fatigue?’
I clean forgot Visual Fatigue was supposed to be a thing until I sat down to write this post this morning. I spotted a stray comment on a PES forum asking if everyone has already forgotten that Visual Fatigue is supposed to be a thing. The answer is: nearly.
I have forgotten Visual Fatigue. I never experience it myself. I never notice it in the opposition.
In my two online matches, my opponents sprint-barged for the entire duration, and I wasn’t shy in doing so when necessary (which it unfortunately is). Not a single thought in my head about Visual Fatigue, neither mine nor the opponent’s.
Let’s see what the deal is with Visual Fatigue in the full game. If we get fouls but don’t get Visual Fatigue, I will consider it a good deal. Konami can give it a bit of Marketing-PR flannel, as long as the nuts and bolts – fouls – are back.
But if fouls are gone and Visual Fatigue is barely existent, or (more likely) non-existent, no more proof will be needed about what PES is meant to be in the year 2019.
But anyway, all doom-laden notes aside, this is the most bouncy and positive I can remember feeling before a PES release since PES2015.
No new post this Friday, 17th August 2018. The irregular summer schedule continues. I will of course remain fairly active in comments throughout.
I will be back with a full post – hopefully about the time-expanded PC demo – next Tuesday, 21st August 2018. Regular Tuesday/Friday posts will resume from then.