And PES2011 is still alive. I’m in season 7 of my Master League career. I’m playing on, and on, and on, despite my serious misgivings about the game.
I have to play a football game. I need an ongoing football game in my life in the same way that I always need to be in the middle of a book, and watching a TV series of some kind. Football games are part of the fabric of my life in exactly the same way.
At the moment, PES2011 doesn’t suck just enough to carry on being that game.
I’m still having some horrific matches that leave me exhausted, frustrated, and wondering what direction PES is heading in. PES2011 has brought a whole new unacceptable level of AI pressure. I don’t like it. It’s not what I value in a football game.
What were they thinking? Somebody at Konami has been playing too much multiplayer. Constant harrying and buffeting and allowing literal split-seconds on the ball are NOT what made PES great. It might be what makes online play so attractive to the 99% of online players who play that way, but it’s not welcome in the single-player game.
But I’ve found myself rather enjoying PES2011 over the past week. I’ve settled into Professional difficulty. I’m laying off the sprint button (always a biggie, that one).
Here’s the current table—I’ve finally got around to re-editing all the team names, but that’s all the re-editing I’ve done:
I’m doing well in the league, a bit too well really. I’m toying with the idea of switching to Top Player at mid-season. I think it’d be a bad move, though, after what happened last time. I’ll say it again: when the AI kicks into superhuman, omni-pressuring overdrive, this is one of the worst PES games ever made. When it’s sane and proper and proportionate, it’s a good PES game, maybe even a very good one.
(I know about the various methods of ‘fixing’ AI pressure by editing individual team settings. I choose not to do such things, which may seem perverse considering all the moaning I do about it. I insist on playing the PES that comes out of the box as much as possible.)
I played one match with the 15-minute setting that a few people have recommended to me. Hmmm. Now this could change things.
It did seem a lot less hectic, a lot less frenetic. But I happened to go into a 3-0 lead early in the second half. Not even PES2011 can take a result like that away from me nowadays, so I found myself playing for a long time through an essentially meaningless match.
I’ll have to play a full session or two with 15-minute matches. I’ll do that over the weekend. Monday’s post should cover it.
Finally today, a video of some recent goals. A common goalscoring pattern can be seen emerging. What I call “Schwarz goals” from 25 yards or so are now well within my grasp. I’ve worked out how to settle myself in space and take the measured shot that PES2011’s fussy shooting mechanic demands.
Goals 2 and 3 are my favourites of the bunch. Goal 2 was one where you can almost hear the net rustle as the placed shot—taken while my player is running away from goal—finds its way to the top corner. Goal 3 was a type of goal that I love to score: a quasi-lob that arcs over the keeper from an acute angle.
There’s also a goal from a ‘worked corner’ (yeah, right), scored with my midfielder, Llama, who can be seen cheekily looking at the replay camera whilst waiting for the corner to be taken—as seen in the picture at the top of this post.