Points make prizes
Posted by: not-Greg in corners, goal replay, league table, middle shooting, tags: corners, goal replay, league table, middle shootingCould this be the season? As I suspected would happen, losing most of my Master League squad to the end-of-season attrition of salary payments has actually improved my game. I’m concentrating better and playing better.
Now when I get a 1-0 lead I treat it like a fragile egg that I mustn’t drop. This is my traditionally roundabout way of saying that I’ve started picking up wins. With a squad of 17 players! Who are nearly always knackered! It’s a funny old world.
Here (left) is my full, complete, actual current squad again. I still can’t believe I’m actually trying to play PES2009’s rather tough Master League with this paltry roster of players. I did okay on the PS2/PSP version of PES2008 for half a season with a squad of 16—but that was then and this is now. PES2009 is, rather gratifyingly, a wholly different game.
Of course, I won’t have to survive the whole of this season with 17 players. I just have to make it to mid-season, and then I can pick up some fresh players. And then at the end of the season, if need be, have another mass clear-out. This could become a vicious circle.
What I need to do to break out of the circle is simple: start winning. Winning brings points not just in the league table, but in the bank. And what do points make?
I’ve finally scored a long-range goal in PES2009 worthy of posting on the blog. It’s not the most outrageously spectacular long-range goal ever seen in a PES game. But it’s my first true long-ranger PES2009. It feels really tough to score them this year. Making space for the shot is hard enough. The build-up to this goal is one of the few times I’ve found enough space in midfield to have a reasonable chance of scoring. GAMBINO (my only MIddle Shooting-equipped midfielder) is the triggerman:
I enjoyed it. From this angle and speed it doesn’t look nearly as good as it looked ‘live’. But they never do, do they?
Here’s the surprising current table—I’m doing quite well:
Only scoring 5 goals in 8 games is pretty poor, really. But I’m not conceding many either, crucially. And—I don’t want to be hasty, but I think I may have solved the corner problem. This is where the CPU will almost automatically score itself a goal from a corner kick whenever it needs one. I’ve discovered how to drastically reduce the instances of this. I doubt you could ever completely stop it: some CPU goals are just meant to be. We know it. Seabass knows it. Seabass knows that we know it. And he doesn’t care.
All I do is watch the penalty area just before the kick is taken. A CPU runner will dart around in the box. I follow him with my controlled player and make sure I’m in front of him when the kick comes over. But that’s only half of the equation. I still have to time the jump and header right. It’s no good pressing jump too early and hoping the game will interpret my wishes for me, and jump my defender at the right time. Doing that—pressing too early and letting the game do the work for me—is a bad habit learned way back around PES3, I think.
Using this method I’ve gone from conceding at about 80% of CPU corners to conceding at about 10% of them. It really does work. Admittedly a large part of this is simply having better players, of course, but the method was also working quite well when I still had the likes of Baumann playing at CB.






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