I’ve spent so much quality time playing FIFA16 this week that I don’t have time for a very long post today.
Up there is the very latest table. With 42 of 46 league matches played in a very long season, I’m just outside the automatic promotion spaces. A playoff place is all but certain.
My plan was to get promotion in Season 1 and then switch to World Class difficulty for Season 2 in the Championship. This looks like it’s going to happen.
Here’s a highlights reel of my last few sessions. In this video you may see that the game has started to come together for me.
Quite a variety of moments on show there. My pick of them is the ‘pass with purpose’ straight into Rashford’s feet at around 1:20. His first touch is poor and the ball bobbles up, and of course with my shooting predilections I went straight for the volley…
I’m really loving FIFA16’s long aerial through-balls, or Hail Marys as I think of them. Great when they come off, as two of them do in the above compilation.
The game on Professional has clicked to the extent that I’m not trying (so much) to play it as if it’s PES.
For one thing, the slide tackles. Slide-tackles are a hideously overpowered monstrosity in PES2016.
In PES2016, the slide tackle makes your defensive strategy simple: sprint your players until they’re in position to slide, and then slide, slide, slide, slide, slide, until you get the ball back. After hundreds of matches of PES2016, slide-tackling is baked so deeply into my muscle memory that I wonder if I’ll ever get rid of it now.
Hopefully I will re-educate myself to defend properly. Slide-tackling is barely anything at all in FIFA16. Sliding’s range is short and its effectiveness very low. Maybe one slide-tackle per match will come off, and then that’s usually a toe-ender by a defender that concedes a corner.
On the negative side I’ve noticed some very obvious scripting shenanigans.
It’s very noticeable that when I’m winning, it becomes incredibly difficult to keep possession. There are blatant instances of my players passing the ball out of play for no reason at all, and that sort of thing.
I’m familiar enough with this football game by now to know when I’ve blundered and when the invisible hand of scripting is in play.
Scripting is a necessary evil in footy gaming. It’s what makes football games great. But some degree of subtlety is advised. FIFA16’s scripting is surprisingly unsubtle.
By Tuesday I’ll have played the last few matches of the season, and hopefully won promotion.
I was toying with the idea of live-streaming the decisive match(es), but doing so would affect my style of play too much and ruin the experience for me. This is why the players in the imminent Gamescom vids are almost universally terrible. Everybody tries to play the way they think other people will approve of.
Football gaming is entirely a private pastime for me and always will be. Everything great in football gaming is based around a single player sitting alone in a room.