At the time of writing—Friday morning—I haven’t played PES2012 for two days. I intend to play after putting this post to bed. I am still committed to playing on in my Master League. So PES2012 continues.
It’s just very hard to continue sometimes. I’ve found that having these short breaks from the game helps me not hate it.
I can put up with just about every one of PES2012’s foibles. I only really hate PES2012 when its shooting misbehaves.
Yes, I know all about the alternate shooting method—“shoot first, aim later”—which I disbelieve in. Sorry to all those who have helpfully suggested I try it.
I believe that it can seem to work, just as the other alternate shooting method—previously known as “over-aiming” on this blog—can also seem to work. PES2012’s shooting is so screwed up that you could abandon all aiming whatsoever, and it would still seem to work enough of the time to be a plausible alternate system.
I know that many people don’t seem to have a problem with PES2012’s shooting at all, and this talk is all a bit bewildering. Lucky them.
So shooting is the primary sin of PES2012. There are others, some of them serious ones, but shooting is the main one.
It’s peculiarly dispiriting to work the ball into prime position and aim to put it low to the keeper’s side, only to see the ball bang tamely into the keeper’s midriff. Or line up a 25-yarder into the top right corner, only to see the ball zip towards the top left corner. (And when those ‘wrong side shots’ actually go in, the disgust is worse than anything I’ve ever known in PES. It’s a truly dangerous disgust.)
Fortunately, with better players in my team, and with experience of playing the game, I can minimise the wonky shooting moments. But never eliminate them fully, and that is a problem for the near future.
Life on Regular difficulty for me in the Premier League is tough.
Here’s the table after 8 games:
I’ve played most of the 8 matches on Regular. The top teams can still really punish me on this level. It’s a measure of PES2012’s boosted AI and my own averageness at the game overall.
(Having said that, if it wasn’t for the shooting issue, most of my matches would end 7-0 or 6-4 or or thereabouts. By crippling the shooting in the way it does, PES2012 artificially hobbles the player and keeps scorelines relatively low. It’s a dirty trick all right.)
The supercharged, super-dribbling players are a little annoying, and of course wholly unrealistic, but it’s a game, I accept that. Adapting myself to defend better against them is one of the attractions of this PES.
I do get annoyed by the super-AI conjuring itself up a goal from nothing, but it’s barely 1% of the annoyance factor caused by the shooting issue.
At this time of year, my thoughts naturally turn to where I was in previous next-gen PES games at the same time.
Last year, I’d already abandoned my Master League in PES2011 and was embarked on a brief spell of Become A Legend. I was bemoaning “the most technically poor PES game since PES2008(PS3)” and drooling over my new big TV, which temporarily gave PES2011 a new lease of life.
The previous year—the best year—I was in season 7 on PES2010, still in Division 2, and in my own words,”shaping up for an epic career” in a game I loved. I would go on to play 20+ seasons in what remains the best year of PES’s next-gen life for me. Say what you like about PES2010, but at least its shooting mechanism worked.
As for the year of PES2009, I was still playing at this time of the year, and it seems enjoying myself, having just signed Orellano.
The year before that, I was still playing PES2008, but only just. I was already onto my second Master League career, and hating the high-scoring matches.
So PES2012 is still in relatively good shape compared to my PES2008 and PES2011 experiences. And as I sit here typing this, I’m really looking forward to putting the game on and trying to wrestle some kind of result.
Happy New Year to all. Here’s hoping that PES2012 lasts until well into its titular year.