Two cannot play at this game 37
I’ve given up on the FIFA10 demo. I’ll wait for the full game now. The demo’s 3-minute match just encourages the kind of direct, arcadey approach play that next-gen FIFA isn’t about. (Or shouldn’t be all about.) I’ve seen the good and bad in the FIFA10 demo by now. I’ve seen enough of the good to still be looking forward to getting my hands on the full game. And I’ve seen enough of the bad to still be looking forward to PES2010 with keen interest—what a story could be brewing there, eh?
[Late breaking news this morning: the PES2010 demo will be released tomorrow, Thursday 17th September. This is a lot earlier than expected. I am, needless to say, eager to get my hands on it.]
In the meantime I’ll be playing the Xbox 360 version of PES6. Offline. Against the CPU. As God intended football games to be played.
I made a big mistake the other night. A mistake that almost derailed my Indian summer with PES6.
I went online for a few matches. I should have known better. I do know better, really, but I was curious. Offline the game plays so finely that I was interested to see how it translated online.
The short answer is that it doesn’t. PES6 online is a poor shadow of its offline majesty.
‘Sprint-clamping’ is the norm—as with every football game online, sadly. Sprint-clamping is where you squeeze the tackle+secondary pressure+sprint buttons when not in possession of the ball. This keeps two players constantly sprinting after the ball.
Everybody sprint-clamps and puts you under constant pressure. I played 3 matches.Whenever I had the ball I always had two players charging at me, from start to finish. Always. Without pause. You just don’t get that against the CPU.
The counter-argument here is that it is possible, with time, to adapt. I bet it is indeed possible to play the average sprint-clamper off the park with a patient pass-and-move approach. But I haven’t got the time to get there, and I suspect that even if I did get there the football would still be more direct, more fast and furious, than suits me.
I mean no disrespect to the many thoughtful players of PES and FIFA who value the online side of things perhaps above all else. If anything, I have massive respect for them being able to get something out of online football gaming that I have very rarely seen. They see things in the online game that I never have, and never will. Not as long as sprint-clamping is the norm.
The session left me drained and doubting. I couldn’t face playing PES6 until the following night. I picked up my Master League career again, and was soon back in the groove. Offline is just a totally different ball game. It’s a better ball game. It’s the only ball game I want to play, and I worry deeply about where it is heading. Online practices and habits are huge influences on developers when they’re assembling the nuts and bolts of football games. Online is ruining football gaming, in my opinion. Ruining it.
I don’t expect people online to stand off and applaud while I play a tippy-tappy, pass-and-move game. I don’t expect people online to do anything other than play the kind of football that has sadly evolved there: 100mph, constantly pressuring, direct football. That’s the online game on PES and FIFA. Take it or leave it.
I’ll leave it.




