Speedogeddon 14
Season 13 has ended. I’ve really zipped through this one. The League was safe. I won it for the fourth time in a row. The latter part of the season was all about my Champions League adventure. Unlike last season and the season before, I had a decent run in the knockout stages. No, I have not won the thing, but I got as far as the semi-final this time. Here is a very brief highlights package—including, at the end, a really awful goal that helped to knock me out:
My first knockout opponents were Stade Rennais. It was really scary given that at the same stage in two previous seasons I’ve been eliminated by supposedly minor French sides. Indeed the first leg was one of the toughest matches I can ever remember playing in PES, ever. It really is the case that the AI’s speed and overall toughness gets ratcheted up in the knockout stages. Whether this is in keeping with real life or not is another debate.
Personally I like the added difficulty, but has there got to be so much SPEED? This is true for the whole game, not just in the Champions League sections of it. All last summer we heard great things about how PES2010 was finally a proper, grown-up, slowed-down effort. Again and again (and again), that was what the previewers said: PES2010 was a slow game. You get time on the ball. Rejoice!
But then the game came out and, speed-wise, it was a great disappointment. It’s often far too fast for it to be anything but a minus point in the overall scheme of things. Konami simply didn’t have the balls to stick with the code that was shown to previewers, something I hope those previewers will remember this coming summer. We can only hope that everybody holds onto their respective balls for PES2011.
So I beat Stade Rennais 2-1 at home, and then lost 1-2 at their place. With ten minutes to go, extra time was beckoning, but then I got the winner.
Next up in the quarter finals were Porto, my divisional rivals. They were absolute monsters. I thought the speed was 100mph against Stade Rennais; here, it felt more like 1000mph. Once again after two legs we were tied at 2-2, and this time I went into extra time. Penalties were just around the corner. I haven’t taken more than two penalties in all 13 seasons of Master League so far. I’ve never been in a penalty shootout. I didn’t fancy my chances. With seconds left I lobbed a hopeful aerial through-ball in the general direction of Munitis. One fortunate bounce later, I took a potshot, and the ball hit a defender’s knee and looped over the Porto keeper into the net… Yesssssss.
My semi-final opponents were a team called ZAR BLANCO/AZUL. I’d never heard of them before I met them here, although it seems they do have quite a profile in their native – er – where the hell are they from? Google is not my friend in this instance. It seems they’re from Pro Evolution Soccer land(?), although other results indicate… Uruguay? Can this be right?

That’s their First XI, on the left. They wore purple, or dark pink depending on your perspective, and just like their predecessors they were beasts to play against, only even more so.
I did well to limit the damage in the first leg at their place, which I lost 2-0. Once again the game felt as if it was on fast-forward. A million miles an hour. In the second leg, just as frantic and stupidly fast, I did get an early goal to give myself a massive chance. But as is so often the way with me and PES2010, I then conceded a goal straight from their kick-off. That was bad enough, but just seconds later I conceded yet another one, and it was the killer. It’s the final goal in the clip above, and it was a proper howler. The score was 1-3 on the day, 1-5 on aggregate. That’s how it ended.
In the League, I romped to the title with a few games to spare. The chief interest in the closing stages was whether I could win my first Golden Boot with Zaki. It wasn’t to be, sadly. I scored a few, but the AI player at the head of the queue did as well.
I won the title by 9 points, but my goals-scored tally was the worst it’s been for a few seasons. I’ll have to keep an eye on that situation and go hunting for a top striker if required. Here’s the full final league table—which shows an interesting turn of events for Manchester City, Chelsea, and Liverpool:

The team of the season was a nice bonus: my created player, ‘not-Greg’, won player of the year. I had three players in the overall Division 1 First XI. My two full-backs are both Youth team promotees. I’m proud of them. Proud!

And so that’s that. Season 13 done and dusted, on with season 14. Year 2022-2023. The quest for the Treble continues.





