Those are the camera settings I have ended up on for the PES2019 demo (as seen in today’s short highlight, further down the page).
This is likely to be the camera I play the full game with. The perfect mix of close-upness to enjoy the graphics and immersion, and far-enough-awayness to play the video game. It’s broadcast-like, without the annoying zoom to the sidelines.
I have now played approximately 25 of the 5-minute matches that the PES2019 demo has to offer. I have used most of the sides. I have played on all difficulties.
I have not played with or against Barcelona, because I am so pissing tired of that whole ‘Barca’ thing with PES. I could cope with never seeing or hearing about ‘Barca’ in PES ever again. Same goes for all the Reals and Uniteds and Ronnies and Ibras and all that glittery garbage that has done such harm to the series. I am well aware of the PR and marketing dynamics that force a developer’s hand when it comes to big clubs and big stars. What I’m saying is that I don’t like it. But this is a side-issue.
The main issue is that this is the best PES demo I can remember since… Right now I haven’t got the time to look back over the blog records. I think not since PES2015, maybe, have I really liked a PES demo.
This one is very good.
It has fouls. It has injuries and fatigue. I haven’t seen much of Visual Fatigue in any great quantity. The 5-minute matches don’t represent the feature very well. But I have seen enough reports in the wild, and from commenters on this blog, to be confident that, yes, Visual Fatigue is a thing in PES2019. For now.
Because it all depends. It depends on Konami not watering it all down for retail. And even if the game gets past that hurdle unscathed, not watering it all down in a patch or two after release.
Both of these prospects are very real dangers. Konami have a history of putting out relatively slow, more sim-oriented demos, and following them up with faster, more arcade-oriented retail releases, and/or patches that achieve the same.
I would guess that the majority of PES online players are teens and twentysomethings who don’t really know about PES, and don’t give two shits about the legacy of PES. What the majority of online gamers wants is what tends to come about. Watching for suspicious signs will now be a huge focus of release week, and for the weeks and months after it.
Free kicks come along with wonderful regularity. Roughly half the matches in an 8-match session feature a free kick in shooting range. That’s a huge increase from roughly 1 in 10 matches on PES2018.
The only slight drawback is that they feel a bit easy. I would be in favour of free kick success being made more stats-based.
Above is a nice one I scored. I thought I’d aimed too far wide, but the left-stick aftertouch delivered the ball with wicked whip – and that’s a great pitch-level view of the ball going in, as last year.
It’s quite gratifying to feel oneself in the wrong about a game – at this stage.
Fouls, injuries, fatigue!
Some players report not seeing many fouls, and in truth there are still only 1 or 2 for me in most games – but 1 or 2 is a lot more than 0, which is what PES2018 would be giving me, match after match. And these are only 5-minute encounters. You would hope they’d scale up to longer match times.
Fingers tightly crossed. At this stage I will be gutted if retail PES2019 lands with PES2018-levels of fouls in 10-minute matches. My Day 1 fouls count per-match will be very interesting.