And I’m back. On Master League. On PES2011. On a new-old PS3 that will hopefully last a good long while.
This return came a day or two later than anticipated, after a PSN ID snafu that delayed matters until I’d ‘turned it off and turned it on again’ enough times to appease the PSN fairies. It wouldn’t let me complete the installation of the backup until I’d signed in first.
Or so I thought. Turns out I was doing something wrong, as ever. You know those people in supermarkets who loudly berate the self-service checkout machines as if the machines are to blame for everything? I was like that for a while.
It was good to get back to this sight:
Although, to be perfectly honest, I could not shake a lingering feeling that the real action had now moved on elsewhere, to the quasi-ML-like environs of the long-cursed, but somehow strangely compelling, myClub.
I know. I didn’t like the feeling either.
Hmmm. I hope that feeling doesn’t persist. I enjoyed this session back on Master League, playing PES as I still believe it was meant to be played. Relaxed, controller in hand, lolling around with a mug of tea at my side and a podcast on in the background. No stress. No compulsion. No requirement to be anywhere at a specific time. Just open-ended, idyllic PES gameplay.
Strange, then, that I constantly felt that tug of Veldwijk and co. over on myClub.
Anyway – I trounced Gijon in this match. 4-0, my biggest win of the season by some way. Was it the result of spending a week and a half up against the whirlwind sprinters online? Possibly.
That result lifted me up to the heady position of 11th.
I think now that I have effectively avoided relegation this season. Only a calamitous collapse in form will drag me into the mire now.
I won’t be upping the difficulty to Top Player, for the simple reason that my pre-condition for doing so was not met. I was not in the top 10 at the halfway stage of the season.
And now I must take a quick look at the current parallel track of my football gaming.
On Tuesday night just gone, in a not-unprecedented turn of events, I met up with a regular commenter, Paul, for a couple of myClub friendly matches online.
One of the burning questions I had was: can other players see my Edited custom kits and badge in myClub? Some said ‘yes’, other players can see Edited kits, but I failed to see how that would ever be countenanced by Konami and Sony. The potential for abuse is too obvious and would be pounced on with delight.
Before we got going, I took a screenshot of the view from my PS4 before the match:
There on the left is my player in one of Coventry City’s many old classic strips (made by Paul himself). And there is the badge, too (ditto).
Meanwhile Paul was screenshotting what he could see at his end. Here is what was on his PS4:
And so there we have the simple, conclusive proof. Other players do NOT see any part of a custom kit, and they do not see a custom badge. They see the club name only.
My opponents all see the Burton Albion kit and badge. That’s the club I overwrote in Edit mode with my Coventry City before Master League got underway last September.
Here are the edited highlights of the two matches Paul and I played – Game 1:
A win for me (including a howler from Paul). Strange thing, while playing this match originally, it seemed to me that I had the upper hand, but the feel I got while editing it was that I had been fortunate to win. 2-0 grossly flattered me. Paul edged me on possession, despite all my keep-ball tactics, and created more chances.
And Game 2:
A win for Paul, and again he exceeded me on possession. I had loads of shots but couldn’t score (and I really bottled that late one-on-one). Paul protected his early lead and took the result.
Honour satisfied, we went our separate ways into the night.
Over the coming summer weeks, I will be making myself available for occasional one-off online matches – in myClub, or in PES2018’s general online mode – against anybody reading these words who wants to play. I will post details as and when the occasions arise.