7 League matches left in my final PES2018 season, and look what might be happening:
4 points off the lead, with an inferior goal difference granted, but considering where I was just a few instalments ago…. good old ML table scripting, working hard to get me up that table.
As I have said and felt all along, I will be there or thereabouts when the final tally is made at the end of the season.
It takes proportionally longer to get through the seasons when you’re still in 2 Cups, which I am, so the end – of the season, of PES2018, and of all nuPES games – still feels like a long way off.
I’m in the FA Cup semis, and now I’m in the Champions League quarters. Don’t know who I’ve got in the FA Cup, but it’ll be Leipzig in the CL. I dispatched Shakhtar Donetsk in the Round of 16, 1-0 on aggregate. They were surprisingly tough.
I’ve been trying out a new corner routine lately. For the longest time in PES I have swapped between two or three familiar corner routines: picking out a player in the box, going short, just blasting it randomly into the melee, etc. etc.. None of these familiar routines have proven optimal in PES2018 for me.
Interestingly, ‘real life’ football confirms that corners are far from worth getting excited about. Stats show that corners lead to a goal approximately 3% (THREE PERCENT) of the time. So that’s only 1 goal for every 33.33 corners. But the fans still roar and all stand up every time there is one.
Tired of a similar rate of return in PES2018, I’ve started L1+R-selecting a player on the edge of the box and sneaking him into Paul Scholes territory for a spectacular volley. Might as well. It amuses me, and it’s a nice mini-game of its own. Half the time the AI annoyingly insta-deploys a player to cover my L1+R selected player at the moment I press the buttons. This shouldn’t happen, because the AI is not supposed to ‘know’ what buttons I’ve just pressed, is it?
But half the time it doesn’t do that, and if the player I L1+R-select is so ridiculously far outside the box that he’s almost closer to the halfway line, I can get away with it easily.
When it’s all set up, I loft a circle pass to the selected player, and hopefully let fly with a spectacularly dipping volley into the postage-stamp corner of the net. Except that hasn’t happened so far. By the time the ball travels from the corner to my selected player, the AI has usually raced to block any volley – and half the time I get the timing wrong and/or the game messes it up for me, and my player tries to take a touch first.
Still, I have got goals from this method, by various means (usually playing a one-two for a regular sort of goal, etc.) These pseudo-corner goals come at roughly the same amount – 1 in 33 attempts. I ‘have fun’ doing it, and of course ‘having fun’ is what PES has always been about, right? Right? That’s what PES has always been about, yes? Having fun. That’s what everyone says now, so it is therefore the truth. Yes, having fun is what PES has always been all about. Many was the time in my 40+ seasons of PES5 back in the day – and in my 10+ seasons of PES2010, PES2011, and PES2012 – knee-deep in full-on PES immersion, experiencing a kind of rapt absorption that could only be compared to watching the best movie, reading the best book, or tasting the best food, when I exclaimed to heaven: ‘This near-transcendental state that I’m having now can only ever be described as FUN!’ When I’m watching Breaking Bad or Blade Runner, the only way to describe my enjoyment of them is with the word ‘fun’, too, which only a true churl would disagree with. How wonderful that this fun has been deified in the form of the myClub experience, which is, like, fun squared, or something. Yes, the having of fun is definitely what PES is now, and always has been, about.
Bit sidetracked there. Anyway, the corner routine: yes, it works sometimes, and here’s an example of it working. Not the greatest possible goal it could produce, but it’s something different.
Watch for GURPEGUI’s name tag appearing at the bottom of the screen, and watch me slow-walking him into position. The goal comes about as the result of a deflection, yes, but they all count.