That question? Beware—it’s about to become the most-asked question on PES forums in the history of the Internet. For the record, it’s right stick plus R3.
I’ve had the PC version of the PES2012 demo since Monday night. I’ve played about 20 matches in total. It’s only a demo, an early demo, and a fairly scruffy one at that. A fact that should be borne in mind.
I wanted to see some things in PES2012 and—perhaps most importantly—not see other things. The stumble animation, the step-around animation, the elephant touch, and much else: I wanted them all GONE. For now, I am satisfied with how PES2012 is shaping up.
Getting the demo on Monday, August 22nd, the earliest ever, was both gratifying and plain weird at the same time.
Monday was an odd day. The PES2012 demo wasn’t supposed to be out until today, Wednesday. But there was something in the air, you know?
The preceding weekend had seen the now-traditional annual pre-release community infighting reach epic new proportions. What we needed was a dose of actual PES2012 gameplay as a bucket of cold water in the face.
I was at a work training day on Monday. Around 5pm, on the way home, my spider sense started tingling. Suddenly I was sure that there was something I needed to know.
I checked the forums on my phone, again, as I had done a few times that day…
The PC demo was out! I didn’t know how it was out, and still don’t know how. Was it official, or a leak, or what? Whatever the reason, that bus ride home was one of the longest of my life.
The download started at my full 8MB download speed. ETA: 30 minutes. It looked as if I’d be playing PES2012 before 7pm.
Ah, but there must have been hundreds (thousands?) of other people joining in the fun. The download slowed painfully, inexorably, to less than 80 kB/s, and didn’t complete until almost 9pm. Painful wasn’t the word.
Over the past few days and over the week to come it will be common for people to ‘review’ their experience of playing this alpha demo as if they’re reviewing PES2012 itself.
- You’ll see
- lots of bullet
- point lists
- that look like this,
- talking about passing
- and shooting
- and the goalkeepers –
- dear God, the goalkeepers!
You’ll also see lots of admonishments (like this one!) about it being pretty pointless to assess this PES2012 demo in this way.
It really is an early demo. It’s a pre-demo demo, in lots of ways.
The graphics, for one thing. Blurry. I tired my eyes out squinting at the graphics. Seriously, it was the same kind of ‘sandpaper eyes’ and dull headache that I got from spending an hour playing the Nintendo 3DS.
Yesterday afternoon I played my approximately 20th and so far final game on the PC demo. I’ll wait for a fix for those graphics. The console versions of the demo are out today. I trust the graphics won’t be blurry.
I loved the PES2012 gameplay on show in the demo. After I’ve played the console version(s) I’l have more to say.
- I might even
- do a
- bullet points thing
+Or one of
+That some people
–The pluses and
The goalkeepers really are as bad as everyone’s saying. The assisted passing settings don’t seem to do anything. The scissors kick animation is still too common. There’s a new ‘heel flick’ animation that fires far too often. (I saw a CPU defender use it to clear a cross.)
But overall, the feel and handling of PES2012 is exactly what I wanted it to be.
I lost all four of my opening games. Three on Regular, one on Professional. I scored one goal—a very good one, as ithappened, with Park Ji Sung from 30 yards. Shooting feels oddly heavier to me. As ever, it’ll come with time and practice.